Thank you for giving us the opportunity to consider your work.
Accepted papers:
- A Comparative Study of Local Thresholding Methods for Document Image Binarization.
- A model to blend renderings.
- Algorithms of Stereovision Disparity Calculation in the Moments Space.
- An effective edge--directed frequency filter for removal of aliasing in upsampled images.
- Cellular Neural Network-based Object Recognition with Deformable Grids.
- Color and Texture Segmentation Using Uniform Local Binary Patterns.
- Corner-based Keypoints for Scale-Invariant Detection of Partially Visible Objects.
- Cryptography and Canonical Number Systems in Quadratic Fields.
- Data Extraction from Plots in Printed Technical Papers Using Document Analysis Techniques.
- Dense Depth Map Reconstruction by Phase Difference-based Algorithm Under Influence of Perspective Distortion.
- Design and implementation of visual feedback for an active tracking.
- Detection and Segmentation of Moving Vehicles and Trains Using Gaussian Mixtures, Shadow Detection and Morphological Processing.
- Discriminant factor analysis for movement recognition: application to dance.
- Efficient object description and recognition based on shape signature.
- Fractal-based hierarchical mip-pyramid texture compression.
- Fractal fundamental domains of canonical number systems. Some application to Monte Carlo and randomized Quasi-Monte Carlo methods in computer graphics.
- Frame rate up-conversion using region based optical flow.
- Frequency-Based Representation of 3D Point-Based Surfaces Using the Spherical Harmonics.
- Generating 3D muliview exact polyhedron representation by scanning faces surrounding.
- Genetic Filters for Video Noise Reduction.
- Hardware based real-time non-rigid body animation.
- Hardware-Software System for Acceleration of Image Processing Operations.
- Image denoising based on wavelet support vector regression.
- Lip-reading with discriminative deformable models.
- Low cost colour entropy salience.
- Mesh representation of simply connected 3D objects in visualisation of melting phenomena.
- Minimizing CPU usage in soft shadow volumes algorithm.
- Modelling the Spectrum of the Fourier Transform of the Texture in the Solar EIT Images.
- Nonlinear Multiresolution Image Blending.
- Object recognition by eliminating distracting information.
- Particle measurement in scanning electron microscopy images.
- Potential field based camera collisions detection in a static 3D environment.
- Probabilistic Deformable Models for Contour Estimation of Weld Defects in Radiography.
- Real-time Vehicle Motion Estimation Using Texture Learning and Monocular Vision.
- Real-time Wetting of Porous Media.
- Recognition of actions in meeting videos using timed-automata.
- Recognition of articulated robots in the RoboCup domain.
- Reproduction of Global Impression of Landscape Images by Improved Texture Reconstruction Methods.
- Robust 4D Segmentation of Cells in Confocal Images.
- Robust filtering in laser scanner point cloud.
- Rubik's Cube Reconstruction from Single View for Service Robots.
- Satellite image pansharpening by chrominance propagation combined with kernel interpolation.
- Support Vector Machine based denoising for SAR images.
- Thresholding Techniques and their Performance Evaluation for Weld Defect Detection.
- Topologically-based animation for describing geological evolution.
- Toward Robust Face Analysis Method of Non-Cooperative Persons in Stereo Color Image Sequences.
- Video based road traffic detection and analysis.
- Weighted Ensemble Boosting for Robust Activity Recognition in Video.
- Weighted Pseudo-Metric for a Fast CBIR Method.

